CD PROJEKT RED

Asset Artist (Geology Environment) - Contract

5 days ago

PayCompetitive
LocationRemote
Employment typeContract

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  • Job Description

      Req#: REF1337W

      Company Description

      To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

      Job Description

      CD PROJEKT RED is currently looking for a talented Asset Artist that specialises in the creation of rocks, terrain and other geological assets. You will join the Environment Art team on a one-year contract. As a Asset Artist, you will contribute to creating a library of realistic rock, rock formation, mountains and landscape geological phenomena. You will be working with scans and also required to model/sculpt formations from scratch when needed.

      Daily responsibilities

      • Create photorealistic geological phenomena for different uses in a variety of tools. Utilising a good understanding of physically based rendering, art direction, player guidance and metrics.
      • Participate in the creation of plans and concepts for locations and assets.
      • Cooperate with our Art Directors and Art Leads to push the quality of your rocks and landscape assets, while maintaining artistic consistency and game vision.
      • Collaborate directly with the Environment artists involved in using the library of prepared assets.
      • Collaborate with Technical artists and texture artists to prepare material and shader templates.
      • Maintain the production pipeline and help achieve the project's visual quality and performance goals.

      Qualifications

      • At least 3 years of relevant industry experience and one shipped AAA title.
      • Experience in Adobe Photoshop or equivalent.
      • Strong skills in one of the leading modelling packages (Blender, 3DS Max, Maya, etc.).
      • Strong skills in Zbrush.
      • Good knowledge of colour theory and lighting techniques.
      • Good photogrammetry knowledge and ability to work from already made scans.
      • Strong understanding of physically based rendering practices (PBR).
      • Good knowledge of shaders and supporting texture maps.
      • Self-motivated, proactive and dedicated to improving your work.
      • Ability to estimate workload and manage deadlines.
      • Creativity and an eye for detail.
      • Strong problem-solving skills.
      • Excellent communication and teamwork skills.
      • Fluent English.
      • Passion for games.

      Additional Information

      For this role you can choose between a remote-first or office-first working mode.

      • Office-First: working primarily from the Warsaw, Wroclaw, or Cracow office for a minimum of 10 days per month.
      • Remote-First: working from home, or from any location that is within 3 hours away of the UTC +2 time zone.

      Perks & Professional Growth

      • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
      • A welcome pack filled with goodies — to help you feel right at home once you join the team.
      • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
      • Merch — gifts for newborn rebels and regular chances to nab some cool swag!

      Health & Well-being

      • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
      • Psychological care — free mental health support and various well-being webinars.
      • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

      Social Activities & Life in the Office

      • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
      • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
      • Healthy selections — organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
      • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

      Head office in Warsaw

      • Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works.
      • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support and yoga and healthy spine classes.
      • Car and bike parking spaces.
      • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
      • No dress-code — we like to keep it casual.

      If you've observed any irregularities in our recruitment process please click here to report them.

  • About the company

      CD Projekt SA is a Polish video game developer, publisher and distributor based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński.