Blizzard Entertainment
Character Concept Artist, Outsource - World of Warcraft (Remote)
Pay29.81 - 55.14 / hour
LocationIrvine/California
Employment typeOther
This job is now closed
Job Description
- Req#: R022446
Employer Industry: Video Game Development
Why Consider this Job Opportunity:
- Competitive pay up to $55.14 an hour
- Opportunity for career advancement and growth within the organization
- Remote work opportunity
- Collaborative work environment with other artists
- Chance to work on iconic video game universes
What to Expect (Job Responsibilities):
- Create character art concepts for a variety of assets, including weapons, armor, pets, creatures, mounts, and more
- Explore a wide variety of ideas that push the World of Warcraft style
- Establish clear vision for 3D artists to minimize back-and-forth
- Collaborate closely with other art, design, tech, and production teams
- Provide feedback and paintovers to ensure quality of Outsource Assets
What is Required (Qualifications):
- Experience creating a wide variety of Character Concept Art
- Understanding of real-time game development needs
- Thorough understanding of 2D software
- Organized, great follow-through, hard-working, and team player
- Clear and concise communication and people skills
How to Stand Out (Preferred Qualifications):
- Experience/interest working with outsourcing
#VideoGameDevelopment #CharacterArt #RemoteWork #CareerOpportunity #CompetitivePay
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We are not the EOR (Employer of Record) for this position. Our role in this specific opportunity is to connect outstanding candidates with a top-tier employer.About the company
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California.