This job is now closed
Job Description
- Req#: 427503000003910099
Develop techniques and tools to produce elements for compositing and rendering then support them throughout production.
Work with developers and/or R&D on new tools, while providing feedback in a timely manner.
Create effects that reflect physical dynamics of natural phenomena and other visual effects to create a believable world for the story as directed by the FX lead or VFX supervisor.
Participate as a team member in determining various design and technical solutions.
Participate in daily activities and other meetings as required by production and management.
Consistently meet production, management and FX Animation team goals and deadlines in an expedient and efficient manner.
Initiate dialogue and assumes responsibility for assigned work.
2+ years of production experience with working knowledge of FX production pipelines.
Reel showing proficiency creating FX Simulations in Houdini and/or Maya.
Experience with dynamic systems, including destruction techniques, particle systems, rigid body dynamics, volume rendering, cloth, fluid dynamics and other advanced techniques for the creation of natural phenomena and other visual effects.
Strong application scripting skills, with solid programming skills in Python. Knowledge with one or more additional scripting languages required: Maya Mel, C++, HScript, VEX, HDK, Maya API.
Linux experience is required.
Renderman and Katana experience.
Background in Art and traditional animation.
Requirements
About the company
Connecting great talent with great opportunities in Animation, Video Gaming, VFX and Digital Technology industries